Your Ad Here

Friday, September 12, 2008

Magician

Magicians may not have much of attacking abilities, but they can handle awesome,spectacular magic at will.
Studying ancient studies is magician's virtue, so high intelligent is of a top priority.

Staff and magic are magician's main weapon. Since they work all their life on researching, they may not have much strength or stamina. Thus, they prefer light armor like robes with minimal defense as they can't put on heavy ones.

They are three way job as a magician

  1. Magician - Wizard(Fire/Poison) - Wizard - Mage - Arch Mage
  2. Magician - Wizard(Ice/Lightening) - Wizard - Mage - Arch Mage
  3. Magician - Cleric - Priest - Bishop
In order to advance as either one listed above, various requirements need to be met. You are advised to consicer cautiously what kind of a magician you want to become down the road before committingto a route.

Once you have chosen your patch, you can't choose a different patch and advance with another jab later on.

TO ADVANCE
Go to Ellinia located east Victoria Island on a deep forrest. Look for Hines, the Head Magician and the chief of Ellinia town. Talk to him, and he'll judge your worth as a possible magician. If you are at least in Level 8 with INT of 20 or over, you'll advance as the Magician.

THE SKILL OF MAGICIAN
In the magic Library, you'll receive "Introduction to Magic", a Level 1 Skill Book from hines.

Study the list of obtainable skills you can learn, along with the Skill Points available for you to assign to skills you want to master. You'll receive 3 SP for every level up. Some skills requires the mastery of certain skills. "Introduction to Magic" provides information on the basic skills of a magician that specializes in magic and defense.

Skill as magician

1. WIZARD(Fire/Poison)
Wizard of Fire & Poison are special breed of magicians specializing in fire and poison-based spells.

Fire-based spells are the most powerful spells of all. They can perform up to 1.5 times damage to the ice-based enemies. Performing fire-based spells to fire-based enemies is of disadvantage. They will receive either half the normal damage attack or even none at all.

Poison-based spells poison enemies. It will slowly take away enemies’ Health Points.
But application of poison-based spell need time to take effect on enemies. Poison-based enemies will not be much affected by it.

Magicians are poor in stamina and weapon defense. Therefore they are weak against enemies that attack with weapons. In contrast, they are strong against magic-based enemies with fire or poison-based attacks.

It's one of three jobs available when making the 2nd job advancement as a magician. Basic attacking skill on fire and poison are available, as is boosting up magic power, teleport, slowing down enemies, and other useful skills.

TO ADVANCE
Talk to Hines, the chief of Ellinia town. He'll rave about how much stronger you look now than before. He'll then make an offer; that if you pass a simple test, he'll make you even more powerful than you are.

Once you have accepted the offer, he'll give you a letter whereby you’ll need to pass to the job advancement instructor near Ellinia.

Once the instructor receives the letter, you will be sent to the testing ground where the test began. You are required to collect 30 dark crystals by defeating monsters inside. As there are no stores within the testing ground, do stock up enough items to prepare yourself for the battle.

You will be awarded a Proof of a Hero once the test is completed successfully. To complete your advancement as a Wizard of Fire & Poison, you will need to bring that back to Hines in Ellinia.

Skill as a Wizard(Fire/Poison)

2. WIZARD(Ice/Lightening)
Wizard of Ice &Lightening are special breedof magicians specializing in ice and lightening-based spells.

Ice-based spells aren't as powerful as the fire-based spells, but they have an advantage of being able to freeze up an enemy temporarily. Performing ice-based spells to ice-based enemies is of disadvantage. They will receive either half the normal damage attack or even none at all.

Lightening-based spells are the weakest of all spells, but they have the advantage of attacking many enemies at once. Performing lightning-based spells requires plenty of MP on each attack. Wizard of ice and lightning will also have the risk of dying as they are required to run into enemies during attacks.

Magicians are poor in stamina and weapon defense. Therefore they are weak against enemies that attack with weapons. In contrast, they are strong against magic-based enemies with ice or lightning-based attacks.

It's one of three jobs available when making ythe 2nd job anvancement as magician. Basic attacking skills one ice and lightening are available, as is boosting up magical power, teleport, slowing down enemies, and other useful skills.

TO ADVANCE
Talk to Hines, the chief of Ellinia town. He'll rave about how much stronger you look now than before. He'll then make an offer; that if you pass a simple test, he'll make you even more powerful than you are.

Once you have accepted the offer, he'll give you a letter whereby you’ll need to pass to the job advancement instructor near Ellinia.

Once the instructor receives the letter, you will be sent to the testing ground where the test began. You are required to collect 30 dark crystals by defeating monsters inside. As there are no stores within the testing ground, do stock up enough items to prepare yourself for the battle.

You will be awarded a Proof of a Hero once the test is completed successfully. To complete your advancement as a Wizard of Ice & Lightning, you will need to bring that back to Hines in Ellinia.

SKILL AS A WIZARD(Ice/Lightening)

3. CLERIC
Clerics are special breed of magicians wielding holy spells with the power of prayers.

Cleric may not possess the attacking spells like fire and ice, but they have holy spells that are very powerful against the undeads and devil-based monsters. Magicians are poor in stamina and weapon defense but they are equipped with skills of casting healing magic which make up to its disadvantages.

It's one of three jobs available when making the 2nd job advancement as a magician
. Religious magic attacks availbale, as is recovering HP, improving the abilities of everyone in party, and other useful skills.

TO ADVANCE
Talk to Hines, the chief of Ellinia town. He'll rave about how much stronger you look now than before. He'll then make an offer; that if you pass a simple test, he'll make you even more powerful than you are.

Once you have accepted the offer, he'll give you a letter whereby you’ll need to pass to the job advancement instructor near Ellinia.

Once the instructor receives the letter, you will be sent to the testing ground where the test began. You are required to collect 30 dark crystals by defeating monsters inside. As there are no stores within the testing ground, do stock up enough items to prepare yourself for the battle.

You will be awarded a Proof of a Hero once the test is completed successfully. To complete your advancement as a Cleric, you will need to bring that back to Hines in Ellinia.

Skill of Cleric

No comments: